package com.android.test;

import android.graphics.Canvas;
import android.graphics.PointF;

public class Background extends GameObject 
{
	private PointF position;
	
	public Background(PointF position, int width, int height) 
	{
		super(position, width, height, "background.png", false);
		
		this.position = position;
	}
	
	@Override
	public void draw(Canvas canvas)
	{
		canvas.drawBitmap(super.texture, position.x, position.y, null);
	}
}
